[dpdk-dev] [PATCH v2 1/2] eal/windows: fix symbol export

Thomas Monjalon thomas at monjalon.net
Fri Oct 16 18:02:12 CEST 2020


16/10/2020 17:48, Kinsella, Ray:
> On 16/10/2020 12:22, David Marchand wrote:
> > On Fri, Oct 16, 2020 at 1:16 PM Kinsella, Ray <mdr at ashroe.eu> wrote:
> >>
> >> The windows exports and the map files, feels like duplication of effort.
> >> Could we massage one into the other during the build?
> > 
> > That's what is done with map-to-win.py, unless we have one exception
> > when the full library is not ready, like EAL.
> > 
> > https://git.dpdk.org/dpdk/tree/lib/meson.build#n152
> > https://git.dpdk.org/dpdk/tree/buildtools/map_to_win.py#n27
> 
> Thinking about this again - future work might be to check if a .def exists.
> And then to warn in checkpatch if one is modified without the other?

It would not have avoided this miss,
because the symbol has been added in the .def
after I've sent my patch removing the function.
What missed was a check to run before pushing,
and this is what David did in the patch 2 of this series.





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