[dpdk-dev] [EXTERNAL] [RFC] pthread on Windows

Khoa To khot at microsoft.com
Thu Oct 29 22:19:19 CET 2020


Hi Nick,

> -----Original Message-----
> From: dev <dev-bounces at dpdk.org> On Behalf Of Nick Connolly
> Sent: Monday, October 19, 2020 2:59 AM
> To: dev at dpdk.org
> Subject: [EXTERNAL] [dpdk-dev] [RFC] pthread on Windows
> 
> 
> The proposed changes are:
> 
>  1. An EAL implementation of pthread with a new rte_pthread API.
>  2. The DPDK code (libs, examples, drivers, apps, tests, etc) needs to
>     be modified to use the new rte_pthread API.
>  3. There needs to be an option for apps to use an external pthread
>     library as an alternative to the EAL implementation.
>  4. Eventually, apps can opt in to using the rte_pthread API if desired.
> 
> Item #3 isn't dependent on #1 and #2 - it can be implemented now,
> allowing forward progress to be made without blocking on #1 and #2 which
> may take longer to resolve.
> 
> 

One concern I have with starting on #3 first is that with this patch, we make pthread semantics mandatory for DPDK core. When new code which references pthread API is later added to DPDK core, and that functionality doesn’t yet have a Windows emulation in EAL, DPDK core may take the dependency on a certain pthread semantics that (a) not implemented before, and (b) is hard to emulate.

That could represent a problem later, when we introduce the “EAL threads” API layer with a more loose semantics (which can be backed by either external pthread library, or by emulation on Windows).

Given that a compile flag is not part of any patch submission that introduces such new pthread dependency, how do we detect this problem during said submission?

Do we know if there is a test or submit requirements which ensures that DPDK compiles on all platforms/environments (including this flag to use external pthread library) to catch new pthread dependencies, prior to accepting any new patch?

Khoa.


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