[PATCH v3 6/7] buildtools/chkincs: use a staging directory for headers

David Marchand david.marchand at redhat.com
Thu Sep 25 12:29:08 CEST 2025


On Thu, 25 Sept 2025 at 11:22, Bruce Richardson
<bruce.richardson at intel.com> wrote:
>
> On Thu, Sep 25, 2025 at 10:42:47AM +0200, David Marchand wrote:
> > Hello Bruce,
> >
> > On Thu, 25 Sept 2025 at 10:00, Bruce Richardson
> > <bruce.richardson at intel.com> wrote:
> > >
> > > On Wed, Sep 24, 2025 at 07:25:34PM +0200, David Marchand wrote:
> > > > A problem with the current headers check is that it relies on meson
> > > > dependencies objects that come with their include_directories
> > > > directives, and all of those point at the library / driver sources.
> > > >
> > > > This means that we won't detect a public header including a private
> > > > (as in, not exported) header, or a driver only header.
> > > >
> > > > To address this issue, a staging directory is added and every header
> > > > is copied to it.
> > > >
> > > > Drivers and library headers are staged to two different directories
> > > > and the check is updated accordingly.
> > > >
> > > > Signed-off-by: David Marchand <david.marchand at redhat.com>
> > >
> > > In general looks ok to me.  One small comment though - can we not have
> > > "staging" as a top-level directory, but instead hide it inside the
> > > buildtools directory, or even the chkincs directory? I dislike having
> > > too many subdirectories directly off the root of the project,
> > > especially ones purely for internal tooling.
> >
> > Well, at first I was trying to change the whole build process iow rely
> > only on the staging directory and remove all the include_directories:
> > directives from the declare_dependency() objects.  Libraries and apps
> > were ok, but there were a *lot* of complications with drivers (what a
> > *huge mess*, especially for NXP drivers with "compat.h" includes, and
> > Marvell drivers to a smaller extent).  I may retry in the future with
> > some AI tool that will brute force this :-).
> >
> One note of caution here: if doing this, you may want to consider using
> run_command rather than a custom_target to copy the headers in order to
> avoid potentially slowing down the build.
>
> We used to do this copying of header files in the old make build system,
> and one downside of it is that it means that the build of ".c" files in one
> directory cannot be started until the copying of headers from the dependent
> components are completed. The decision to use the include paths in the
> dependency objects rather than copying the headers to a central location
> was a deliberate decision when moving build system because it means that
> when you run "ninja", every single .c file can be compiled to a .o file
> in parallel, because all dependent headers are available at their original
> locations. For most components, it's only the final link stage that has any
> dependencies, the compile commands are all independent.
>
> On the other hand, using run_command is not necessarily a good solution
> either, because it means that all changes to the headers require a re-run
> of meson, which will also be slower because of all the copying. :-(
>
> Therefore, I'd tend towards keeping things as they are here, in order to
> minimise reconfiguration and build times.

I am sticking to the headers check update atm.
The slow down should only concern developers using check_includes,
once I properly gate those deps to the meson option.

Is it still a concern for you?

-- 
David Marchand



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