[dpdk-dev] [PATCH 1/2] bitmap: add create bitmap with all bits set

Suanming Mou suanmingm at mellanox.com
Tue Apr 7 17:00:10 CEST 2020


Hi guys,

Since we are all quite curious about which is the best implementation 
for the performance, I just did some test on my server.

There will be 3 implementations.
1. Clear all the array1 and array2 bits first, then set the bits we 
needed.(The current implementation in the patch).
2. Set all the bits in array1 and array2 first, then clear the not 
needed bits.
3. Set the needed bits in array1 and array2, and clear the left not need 
bits.
(As we are allocate more memory as the alignment, clear not needed bits 
should be done anyway.)

So it's call the 3 implementation Cs, Sc, sc:
Capital 'C' means clear all bits.
Lowercase 'c' means clear not needed bits.
Capital 'S' means set all bits.
Lowercase 's' means set needed bits.

I add some test code in the bitmap_test code, here is the cycle for 
different bits with different implementations.
RTE>>bitmap_test
Set bits:63
Cs   Sc   sc
1018 1089 1078

Set bits:126
Cs   Sc   sc
972  1082 1048

Set bits:252
Cs   Sc   sc
918  1039 1029

Set bits:504
Cs   Sc   sc
861  986  957

Set bits:1008
Cs   Sc   sc
802  882  851

Set bits:2016
Cs   Sc   sc
618  646  625

Set bits:4032
Cs   Sc   sc
272  215  209

Set bits:8064
Cs   Sc   sc
537  392  391

Set bits:16128
Cs   Sc   sc
1083 786  798

As we can see, after 4K bits, the Cs case comes disadvantage, before 4K 
bits, it works much better.
And since the cycles before 4K  bits does not show more significant 
differences, it should be OK to use the Sc or sc cases.
Maybe better to choose the sc code.

===================================
Testing code as below:
static void
test_tsc(uint32_t n_bits)
{
         void *mem;
         uint32_t i;
         uint64_t start, cost, cost2, cost3;
         uint32_t bmp_size;
         struct rte_bitmap *bmp;

         bmp_size =
                 rte_bitmap_get_memory_footprint(n_bits);

         mem = rte_zmalloc("test_bmap", bmp_size, RTE_CACHE_LINE_SIZE);
         if (mem == NULL) {
                 printf("Failed to allocate memory for bitmap\n");
                 return;
         }
         /* Make the memory hot.*/
         bmp = rte_bitmap_init_with_all_set(n_bits, mem, bmp_size);
         if (bmp == NULL) {
                 printf("Failed to init bitmap\n");
                 return;
         }
         /* Clear all bits first, set needed. */
         start = rte_rdtsc();
         for (i = 0; i < 1000; i++)
                 rte_bitmap_init_with_all_set(n_bits, mem, bmp_size);
         cost = (rte_rdtsc() - start) / 1000;
         /* Set all bits first, clear not needed. */
         start = rte_rdtsc();
         for (i = 0; i < 1000; i++)
                 rte_bitmap_init_with_all_set2(n_bits, mem, bmp_size);
         cost2 = (rte_rdtsc() - start) / 1000;
         /* Set needed bits, clear left. */
         start = rte_rdtsc();
         for (i = 0; i < 1000; i++)
                 rte_bitmap_init_with_all_set3(n_bits, mem, bmp_size);
         cost3 = (rte_rdtsc() - start) / 1000;

         printf("Set bits:%d\nCs   Sc   sc\n", n_bits);
         printf("%-4ld %-4ld %-4ld\n\n", cost, cost2, cost3);

         rte_free(mem);
}


         uint32_t i;

         for (i = 63; i < (63 << 9); i<<=1)
                 test_tsc(i);

===================================
Sc code as below:
static inline struct rte_bitmap *
rte_bitmap_init_with_all_set2(uint32_t n_bits, uint8_t *mem, uint32_t 
mem_size)
{
         uint32_t i;
         uint32_t slabs;
         struct rte_bitmap *bmp;

         bmp = __rte_bitmap_init(n_bits, mem, mem_size);
         if (!bmp)
                 return NULL;
         memset(bmp->array1, 0xff, bmp->array1_size * sizeof(uint64_t));
         memset(bmp->array2, 0xff, bmp->array2_size * sizeof(uint64_t));
         /* Fill the arry1 slab aligned bits. */
         slabs = n_bits >> (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 +
                            RTE_BITMAP_CL_BIT_SIZE_LOG2);
         /* Clear the array1 left slabs. */
         memset(&bmp->array1[slabs], 0, (bmp->array1_size - slabs) *
                sizeof(bmp->array1[0]));
         /* Fill the array1 middle not full set slab. */
         i = slabs << (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 +
                       RTE_BITMAP_CL_BIT_SIZE_LOG2);
         for (;i < n_bits; i += RTE_BITMAP_CL_BIT_SIZE)
                 rte_bitmap_set(bmp, i);
         /* Clear the array2 left slabs. */
         slabs = n_bits >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
         memset(&bmp->array2[slabs], 0, (bmp->array2_size - slabs) *
                sizeof(bmp->array2[0]));
         /* Fill the array2 middle not full set slab. */
         for (i = slabs * RTE_BITMAP_SLAB_BIT_SIZE; i < n_bits; i++)
                 rte_bitmap_set(bmp, i);
         return bmp;
}

===================================
sc code as below:
static inline struct rte_bitmap *
rte_bitmap_init_with_all_set3(uint32_t n_bits, uint8_t *mem, uint32_t 
mem_size)
{
         uint32_t i;
         uint32_t slabs;
         struct rte_bitmap *bmp;

         bmp = __rte_bitmap_init(n_bits, mem, mem_size);
         if (!bmp)
                 return NULL;
         /* Fill the arry1 slab aligned bits. */
         slabs = n_bits >> (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 +
                            RTE_BITMAP_CL_BIT_SIZE_LOG2);
         memset(bmp->array1, 0xff, slabs * sizeof(bmp->array1[0]));
         /* Clear the array1 left slabs. */
         memset(&bmp->array1[slabs], 0, (bmp->array1_size - slabs) *
                sizeof(bmp->array1[0]));
         /* Fill the array1 middle not full set slab. */
         i = slabs << (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 +
                       RTE_BITMAP_CL_BIT_SIZE_LOG2);
         for (;i < n_bits; i += RTE_BITMAP_CL_BIT_SIZE)
                 rte_bitmap_set(bmp, i);
         /* Fill the arry2 slab aligned bits. */
         slabs = n_bits >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
         memset(bmp->array2, 0xff, slabs * sizeof(bmp->array2[0]));
         /* Clear the array2 left slabs. */
         memset(&bmp->array2[slabs], 0, (bmp->array2_size - slabs) *
                sizeof(bmp->array2[0]));
         /* Fill the array2 middle not full set slab. */
         for (i = slabs * RTE_BITMAP_SLAB_BIT_SIZE; i < n_bits; i++)
                 rte_bitmap_set(bmp, i);
         return bmp;
}


Any comments or suggestions?

Thanks,
SuanmingMou





More information about the dev mailing list