[dpdk-dev] [PATCH v2 1/5] net/mlx5: fix tunnel offload object allocation

Thomas Monjalon thomas at monjalon.net
Sat Nov 14 18:55:11 CET 2020


14/11/2020 18:47, Gregory Etelson:
> > 13/11/2020 15:52, Gregory Etelson:
> > > The original patch allocated tunnel offload objects with invalid
> > > indexes. As the result, PMD tunnel object allocation failed.
> > >
> > > In this patch indexed pool provides both an index and memory for a new
> > > tunnel offload object.
> > > Also tunnel offload ipool moved to dv enabled code only.
> > >
> > > Fixes: f2e8093 ("net/mlx5: use indexed pool as id generator")
> > >
> > > Signed-off-by: Gregory Etelson <getelson at nvidia.com>2
> > 
> > Typo above
> > 
> > > Acked-by: Viacheslav Ovsiienko <viacheslavo at nvidia.com>
> > 
> > This patch is breaking compilation in non-DV mode.
> > You should move it at the end of this series, after moving all in DV
> > areas.
> 
> Patch "[PATCH v2 5/5] net/mlx5: fix non-dv compilation errors" in that series
> resolves the compilation error.
> To restore tunnel offload functionality all 5 patches must be applied.

All patches must compile.
That's why I recommend moving this patch later in the series.




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