[dpdk-dev] [PATCH v4 0/7] hide eth dev related structures
Ali Alnubani
alialnu at oss.nvidia.com
Wed Oct 6 18:42:47 CEST 2021
> -----Original Message-----
> From: dev <dev-bounces at dpdk.org> On Behalf Of Konstantin Ananyev
> Sent: Monday, October 4, 2021 4:56 PM
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> jay.jayatheerthan at intel.com; Konstantin Ananyev
> <konstantin.ananyev at intel.com>
> Subject: [dpdk-dev] [PATCH v4 0/7] hide eth dev related structures
>
> v4 changes:
> - Fix secondary process attach (Pavan)
> - Fix build failure (Ferruh)
> - Update lib/ethdev/verion.map (Ferruh)
> Note that moving newly added symbols from EXPERIMENTAL to DPDK_22
> section makes checkpatch.sh to complain.
>
> v3 changes:
> - Changes in public struct naming (Jerin/Haiyue)
> - Split patches
> - Update docs
> - Shamelessly included Andrew's patch:
> https://patches.dpdk.org/project/dpdk/patch/20210928154856.1015020-1-
> andrew.rybchenko at oktetlabs.ru/
> into these series.
> I have to do similar thing here, so decided to avoid duplicated effort.
>
> The aim of these patch series is to make rte_ethdev core data structures
> (rte_eth_dev, rte_eth_dev_data, rte_eth_rxtx_callback, etc.) internal to
> DPDK and not visible to the user.
> That should allow future possible changes to core ethdev related structures
> to be transparent to the user and help to improve ABI/API stability.
> Note that current ethdev API is preserved, but it is a formal ABI break.
>
> The work is based on previous discussions at:
> https://www.mail-archive.com/dev@dpdk.org/msg211405.html
> https://www.mail-archive.com/dev@dpdk.org/msg216685.html
> and consists of the following main points:
> 1. Copy public 'fast' function pointers (rx_pkt_burst(), etc.) and
> related data pointer from rte_eth_dev into a separate flat array.
> We keep it public to still be able to use inline functions for these
> 'fast' calls (like rte_eth_rx_burst(), etc.) to avoid/minimize slowdown.
> Note that apart from function pointers itself, each element of this
> flat array also contains two opaque pointers for each ethdev:
> 1) a pointer to an array of internal queue data pointers
> 2) points to array of queue callback data pointers.
> Note that exposing this extra information allows us to avoid extra
> changes inside PMD level, plus should help to avoid possible
> performance degradation.
> 2. Change implementation of 'fast' inline ethdev functions
> (rte_eth_rx_burst(), etc.) to use new public flat array.
> While it is an ABI breakage, this change is intended to be transparent
> for both users (no changes in user app is required) and PMD developers
> (no changes in PMD is required).
> One extra note - with new implementation RX/TX callback invocation
> will cost one extra function call with this changes. That might cause
> some slowdown for code-path with RX/TX callbacks heavily involved.
> Hope such trade-off is acceptable for the community.
> 3. Move rte_eth_dev, rte_eth_dev_data, rte_eth_rxtx_callback and related
> things into internal header: <ethdev_driver.h>.
>
> That approach was selected to:
> - Avoid(/minimize) possible performance losses.
> - Minimize required changes inside PMDs.
>
> Performance testing results (ICX 2.0GHz, E810 (ice)):
> - testpmd macswap fwd mode, plus
> a) no RX/TX callbacks:
> no actual slowdown observed
> b) bpf-load rx 0 0 JM ./dpdk.org/examples/bpf/t3.o:
> ~2% slowdown
> - l3fwd: no actual slowdown observed
>
> Would like to thank everyone who already reviewed and tested previous
> versions of these series. All other interested parties please don't be shy and
> provide your feedback.
>
> Konstantin Ananyev (7):
> ethdev: allocate max space for internal queue array
> ethdev: change input parameters for rx_queue_count
> ethdev: copy ethdev 'fast' API into separate structure
> ethdev: make burst functions to use new flat array
> ethdev: add API to retrieve multiple ethernet addresses
> ethdev: remove legacy Rx descriptor done API
> ethdev: hide eth dev related structures
>
Tested single and multi-core packet forwarding performance with testpmd on both ConnectX-5 and ConnectX-6 Dx.
Tested-by: Ali Alnubani <alialnu at nvidia.com>
Thanks,
Ali
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