[PATCH] stack: introduce pile

Morten Brørup mb at smartsharesystems.com
Tue Aug 25 11:21:06 CEST 2026


> From: Konstantin Ananyev [mailto:konstantin.ananyev at huawei.com]
> Sent: Tuesday, 25 August 2026 09.05
> >
> > Added a new high-performance lock-free "pile", using the Stack API.
> > The pile behaves roughly like a stack, but is not strictly LIFO.
> >
> > The pile is optimized for pushing/popping bulks of objects, which
> > it does significantly faster than the lock-free stack.
> >
> > Pushing/popping a number of objects not divisible by the compile time
> > configurable bulk size is handled gracefully, but not as fast as
> > complete bulks.
> >
> > Performance examples, stack_pile_perf_autotest vs. stack_lf_autotest:
> >
> > On a single core, pushing/popping 1 or 8 objects is similar speed.
> > On a single core, pushing/popping 32 objects is 2x faster.
> > On a single core, pushing/popping 512 objects is 10x faster.
> >
> > On four cores, pushing/popping 1, 8 or 32 objects is slightly faster.
> > On four cores, pushing/popping 512 objects is 4x faster.
> >
> > Signed-off-by: Morten Brørup <mb at smartsharesystems.com>
> > ---
> 
> ...
> > +
> > +/**
> > + * Pop several objects from the pile (lock-free, MT-safe).
> > + *
> > + * @param s
> > + *   A pointer to the pile structure.
> > + * @param obj_table
> > + *   A pointer to a table of void * pointers (objects).
> > + * @param n
> > + *   The number of objects to pull from the pile.
> > + * @return
> > + *   Actual number of objects popped (either 0 or *n*).
> > + */
> > +static __rte_always_inline unsigned int
> > +__rte_stack_pile_pop(struct rte_stack *s,
> > +		void **obj_table,
> > +		unsigned int n)
> > +{
> > +	RTE_ASSERT(s != NULL);
> > +	RTE_ASSERT(obj_table != NULL);
> > +
> > +	struct rte_stack_pile *pile = &s->stack_pile;
> > +	struct rte_stack_pile_bulk_elem *bulk_first = NULL, *bulk_last =
> NULL;
> > +	struct rte_stack_lf_elem *solo_first = NULL, *solo_last = NULL,
> > *tmp_solo;
> > +	alignas(RTE_CACHE_LINE_SIZE) void
> > *obj_frag[RTE_STACK_PILE_BULK_SIZE];
> > +	struct rte_stack_pile_bulk_elem *frag = NULL;
> > +	unsigned int n_bulk = n / RTE_STACK_PILE_BULK_SIZE;
> > +	unsigned int n_solo = n & (RTE_STACK_PILE_BULK_SIZE - 1);
> > +	unsigned int i;
> > +
> > +	if (unlikely(n_bulk == 0)) {
> > +		if (unlikely(n_solo == 0))
> > +			return 0;
> > +		goto solo;
> > +	}
> > +
> > +bulk:
> > +	/* Fetch n_bulk * RTE_STACK_PILE_BULK_SIZE objects as bulk
> elements.
> > */
> > +	bulk_first = __rte_stack_pile_bulk_pop_elems(&pile->bulk, n_bulk,
> > obj_table, &bulk_last);
> > +	if (unlikely(bulk_first == NULL)) {
> > +		/*
> > +		 * Not available.
> > +		 * Retry with fewer bulk elements; objects to be fetched as
> solo
> > elements instead.
> > +		 */
> > +		n_solo += RTE_STACK_PILE_BULK_SIZE;
> > +		n_bulk--;
> > +		if (n_bulk > 0)
> > +			goto bulk;
> > +		else
> > +			goto solo;
> > +	}
> > +
> > +	if (likely(n_solo == 0))
> > +		goto done;
> > +
> > +solo:
> > +	/* Fetch n_solo objects as solo elements. */
> > +	solo_first = __rte_stack_lf_pop_elems(&pile->solo, n_solo,
> > +			&obj_table[n_bulk * RTE_STACK_PILE_BULK_SIZE],
> > &solo_last);
> > +	if (solo_first != NULL)
> > +		goto done;
> 
> A question: does it mean that if user asked to pop  just one elem, it
> can fail
> If solo list is empty, while there are plenty of elements in bulk
> section?

No.
In that case, it proceeds to fragmentation:
It fetches a bulk element, returns the one asked object to the caller,
and puts the remaining objects of the bulk into the solo section.

> 
> > +
> > +	/* Solo elements not available. Try fragmentation. */
> > +	if (unlikely(n_solo >= RTE_STACK_PILE_BULK_SIZE))
> > +		goto fail; /* Ran out of bulk elements above. Don't try to
> fetch
> > one more. */
> > +
> > +	/* Fetch a fragmentation element as a bulk element. */
> > +	frag = __rte_stack_pile_bulk_pop_elems(&pile->bulk, 1, obj_frag,
> NULL);
> > +	if (unlikely(frag == NULL))
> > +		goto fail;
> > +
> > +	/* Get n_solo objects from the fragmentation element. */
> > +	__rte_assume(n_solo > 0);
> > +	__rte_assume(n_solo < RTE_STACK_PILE_BULK_SIZE);
> > +	for (i = 0; i < n_solo; i++)
> > +		obj_table[n_bulk * RTE_STACK_PILE_BULK_SIZE + i] =
> obj_frag[i];
> > +
> > +	/* Fetch free elements for the excess objects. */
> > +	__rte_assume(RTE_STACK_PILE_BULK_SIZE - n_solo > 0);
> > +	__rte_assume(RTE_STACK_PILE_BULK_SIZE - n_solo <
> > RTE_STACK_PILE_BULK_SIZE);
> > +	solo_first = __rte_stack_lf_pop_elems(&pile->free_solo,
> > +			RTE_STACK_PILE_BULK_SIZE - n_solo, NULL, &solo_last);
> > +	if (unlikely(solo_first == NULL))
> > +		goto fail;
> > +
> > +	/* Construct the solo elements from the excess objects. */
> > +	tmp_solo = solo_first;
> > +	__rte_assume(n_solo > 0);
> > +	__rte_assume(n_solo < RTE_STACK_PILE_BULK_SIZE);
> > +	for (i = n_solo; i < RTE_STACK_PILE_BULK_SIZE; i++, tmp_solo =
> tmp_solo-
> > >next)
> > +		tmp_solo->data = obj_frag[i];
> > +
> > +	/* Push the excess objects as solo elements. */
> > +	__rte_stack_lf_push_elems(&pile->solo, solo_first, solo_last,
> > +			RTE_STACK_PILE_BULK_SIZE - n_solo);
> > +	n_solo = 0;
> > +
> > +	/* Add the fragmentation element to the bulk elements, so it can
> be
> > freed with them. */
> > +	if (n_bulk > 0)
> > +		bulk_last->next = frag;
> > +	else
> > +		bulk_first = frag;
> > +	bulk_last = frag;
> > +	n_bulk++;
> > +
> > +done:
> > +	/* Success. Free the elements. */
> > +	if (n_bulk > 0)
> > +		__rte_stack_pile_bulk_push_elems(&pile->free_bulk,
> bulk_first,
> > bulk_last, n_bulk);
> > +	if (n_solo > 0)
> > +		__rte_stack_lf_push_elems(&pile->free_solo, solo_first,
> > solo_last, n_solo);
> > +
> > +	return n;
> > +
> > +fail:
> > +	/* Failed. Roll back. */
> > +	if (frag != NULL) {
> > +		/*
> > +		 * No further action than this is required to roll the
> > fragmentation
> > +		 * element back into the pile of bulk elements, as the
> objects in
> > +		 * the fragmentation element are intact.
> > +		 */
> > +		if (n_bulk > 0)
> > +			bulk_last->next = frag;
> > +		else
> > +			bulk_first = frag;
> > +		bulk_last = frag;
> > +		n_bulk += 1;
> > +	}
> > +	if (n_bulk > 0)
> > +		__rte_stack_pile_bulk_push_elems(&pile->bulk, bulk_first,
> > bulk_last, n_bulk);
> > +
> > +	return 0;
> > +}
> > +
> > +/**
> > + * @internal Initialize a pile stack.
> > + *
> > + * @param s
> > + *   A pointer to the stack structure.
> > + * @param count
> > + *   The size of the stack.
> > + */
> > +void
> > +rte_stack_pile_init(struct rte_stack *s, unsigned int count);
> > +
> > +/**
> > + * @internal Return the memory required for a pile stack.
> > + *
> > + * @param count
> > + *   The size of the stack.
> > + * @return
> > + *   The bytes to allocate for a pile stack.
> > + */
> > +ssize_t
> > +rte_stack_pile_get_memsize(unsigned int count);
> > +
> > +#endif /* _RTE_STACK_PILE_H_ */
> > --
> > 2.43.0



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