[PATCH] net: optimize raw checksum computation
Morten Brørup
mb at smartsharesystems.com
Tue Jan 6 11:59:49 CET 2026
> From: Scott Mitchell <scott.k.mitch1 at gmail.com>
>
> Optimize __rte_raw_cksum() by processing data in larger unrolled loops
> instead of iterating word-by-word. The new implementation processes
> 64-byte blocks (32 x uint16_t) in the hot path, followed by smaller
> 32/16/8/4/2-byte chunks.
Good idea processing in 64-byte blocks!
I wonder if there would be further gain by 64-byte aligning the 64-byte chunks, so the compiler can use vector instructions for summing the 32 2-byte words of each 64-byte chunk.
This would require a 3-step algorithm:
1. Process the first 0..63 bytes preceding the first 64-byte aligned address. (These bytes are unaligned; nothing new here.)
2. Process 64-byte chunks, if any. These are now 64-byte aligned, and you should ensure that the compiler knows it.
3. Process the last 32/16/8/4/2/1-byte chunks. These are now aligned, which eliminates the need for unaligned_uint16_t in this step. Specifically, the 32-byte chunk will be 64-byte aligned, allowing the compiler to use vector instructions. The 16-byte chunk will be 32-byte aligned. Etc.
<random idea>
Step 1 may be performed in reverse order of step 3, i.e. process in chunks of 1/2/4/8/16/32 bytes (using the lowest bits of the address as condition) - which will cause the alignment to increase accordingly.
</random idea>
<feature creep>
Checking the alignment at runtime has a non-zero cost, so a an alternative (simpler) code path might be beneficial for small lengths (when the alignment is unknown at runtime).
</feature creep>
>
> Uses uint64_t accumulator to reduce carry propagation overhead
You return (uint32_t)sum64 at the end, so why replace the existing 32-bit "sum" with a 64-bit "sum64" accumulator?
> and
> leverages unaligned_uint16_t for safe unaligned access on all
> platforms.
>
> Performance results from cksum_perf_autotest (TSC cycles/byte):
> Block size Before After Improvement
> 100 0.40-0.64 0.13-0.14 ~3-4x
> 1500 0.49-0.51 0.10-0.11 ~4-5x
> 9000 0.48-0.51 0.11-0.12 ~4x
>
> Signed-off-by: Scott Mitchell <scott.k.mitch1 at gmail.com>
More information about the dev
mailing list